The blood moon rises
L E G E N D S
A free dark fantasy tactical RPG with collectible characters, where every skill is decided by a roll of the dice.
Elyra, the white moon, and Obsidia, the dark one, barely touch once every few centuries. When they do, the whole sky bleeds. That moment is called the Bloodveil, and it gives its name to an entire multiverse.
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⚔️ Play free now▶ Get it on Google Play🩸 Join the Veil's DiscordThe multiverse
Some worlds have one moon. Eldrath has two, and that changes everything. Elyra, white, warms the harvests and the prayers. Obsidia, dark, is the one you pray to when there is nothing left to lose. They almost never touch. When they do, for a single night every few centuries, the sky splits open in a red wound that can be seen from every corner of the world. They call it the Bloodveil. And it gives its name to everything else.
Bloodveil is not a closed story: it is the multiverse where all the stories that need telling can fit, built to last for years, not to run out in a single ending. The first of those stories is called Eclipse of Eternity, and it was born the way the best ones are: around a table, with real dice in hand and nobody knowing yet who would survive the campaign. That uncertainty stayed inside the world forever. Here, nobody writes the ending before rolling the dice. Not even the one telling the tale.
Dark. Brutal. No spotless heroes and no pure villains. Thirteen fallen legends, each with a crack of their own where light or darkness seeps in, and antiheroes who win your heart before making you doubt them.
Two moons. One alignment every few centuries.
The result has a name of its own: the Bloodveil.
The game
Build your squad. Farm. Evolve. Compete. And roll the dice. Bloodveil: Legends is a turn-based tactical RPG with collectible characters. Gather heroes from different classes and factions, build squads of up to five fighters and grow them all the way to level 100. Every skill triggers a real roll: a fumble can make you hit an ally, a perfect roll can turn an attack into a massacre. Advance along the Paths, earn shards, unlock characters, join raids, fight alongside your guild and face real players for the top spots in the world ranking.
Every skill rolls anything from 1d4 to 1d20. Fumbles, perfect rolls and chaos are part of the strategy.
The Crimson Throne, the Blood Dominions and world rankings with regular rewards.
Legends, lieutenants and dozens of characters from different factions, classes and synergies.
You can buy cosmetics and artwork. Never characters, shards or progression materials.
The thirteen legends
Eclipse of Eternity revolves around thirteen names that are legends in Eldrath today for very different reasons: one became the weapon he swore never to wield again, another served for twenty years a god who turned out not to be what she believed, yet another lost his mind defending a wall nobody else wanted to defend. The game born from this story lets you gather your own Order with them and those who walk beside them, and decide for yourself, dice in hand, which side every blow falls on.
The first chapter
Eclipse of Eternity was a role-playing campaign before it was anything else, and the plan was always the same: for the world to outlive the first story told in it. The story is still not fully written, not even we know how it will end. Bloodveil: Legends is the first door into Eldrath, a free to play RPG with a universe of more than more than 200 characters already created and a playable roster that grows every week, where its thirteen legends and the rest of its people can be gathered, levelled up and truly pitted against each other. More stories will follow, in more corners of the same multiverse.
A real role-playing campaign, with real dice, where nobody (not even the game master) knew in advance who would survive.
Eldrath, beneath two moons that almost never touch. When they do, the phenomenon that names everything is born: the Bloodveil.
Real dice combat, collectible characters, and a Crimson Throne where you measure yourself against the Guard of real players. We start here, but it does not end here: the books are coming soon. The first one is already written, though not yet fully polished.
More than a campaign
Advance through nodes, defeat bosses and earn the shards and materials you need to grow your Order.
Competitive PvP. Defeat another player and take their spot in the world ranking.
Defend territories with several squads and conquer your rival's.
Overcome its challenges to unlock Lieutenants.
Face special challenges to unlock the Legends and discover their stories.
Face enemies that take much more than one good character, and fight alongside your guild.
Before you ask
A dark fantasy multiverse built to hold years of stories, not a plot with a single ending. Its first saga, Eclipse of Eternity, takes place in Eldrath, a world with two moons. Bloodveil: Legends is the first game born from that universe.
Yes. Eclipse of Eternity was born around a table, with real dice rolls deciding the fate of every character. Nobody, not even the game master, knew in advance who would survive. That uncertainty stayed inside the world, and inside the game's combat itself.
The thirteen protagonists of Eclipse of Eternity, each with their own fall and their own side: Light, Darkness or Twilight. You can meet them as you play the Bloodveil: Legends campaign, or take a look at the roster above before deciding who to start with.
That is the whole idea: Bloodveil is designed as a multiverse, not a closed story. Bloodveil: Legends is its first door, and whatever comes next will be announced here and in the newsletter.
Yes. It launched on October 12, 2026 and it is free: you play it in the browser on your phone, tablet or computer, no downloads. And on Android, also with its app on Google Play.
It was reset to zero for everyone on October 12, no exceptions: nobody started with an advantage. In return, everyone who was in the beta or on the pre-list gets their welcome gift when they sign in with the same email.
Jump in and start rolling dice. Free, no downloads and no pay-to-win.